Design and Development Text Adventures Adventure Video Games
This document introduces the concept of exposition in interactive fiction, and offers three versions of the same brief interactive fiction text, so that you may experience interactive exposition for yourself.
Top: Games: Video Games: Adventure: Text Adventures
Design and Development
See Also:
- XYZZYnews: Interview with Michael Kinyon - Interview with a Player Extraordinaire.
- Creating Adventure Games On Your Computer - The full book by Tim Hartnell.
- Choosing a Text Adventure Language - Some handy tips about picking which language to adventure use when design and development writing a text adventure.
- Exposition in Interactive Fiction - This document introduces the concept of exposition in text adventures interactive text adventures fiction, and offers three versions of the text adventures same brief text adventures interactive fiction text, so that you text adventures may experience interactive text adventures exposition for yourself.
- Interactive Fiction and the Future of the Novel - An article by Michael Berlyn and Marc Blank.
- Feelies.org - Company dedicated to distributing feelies for shareware and adventure freeware interactive adventure fiction.
- Brass Lantern Interactive Fiction Theory - The theory of adventure game and interactive fiction design, from elements such as puzzles to game analysis.
- OnyxRing - Covers topics from interactive fiction design to Inform design and development implementation.
- Interactive Fiction Page - Information on playing and developing interactive fiction.
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